How To Add Friends On Venge.io
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Heroes
At that place are currently 3 different playable characters in Venge. Each of them have unlike abilities and supports different play styles. Each character have a main ability which can inflict spells (cards), and a melee ability that grants mobility and shut gainsay advantages. Melee abilities are not imbuable with cards. Some characters piece of work amend in detail maps since they support sure play styles. More heroes will be added over time.
Lilium
Lilium was the showtime ever playable character added to Venge. She is an invariable asset of game modes with area defending. Supports general play style both close and far combat.
With her main power, Grenade, she is able to hold difficult areas. At eye, it hits 125 AOE (area-of-issue) damage and exponentially decreases based on distance from center of the explosion. Grenade's each impact to whatever surface reduces its speed, based of the angle. She is able to both block enterances and exits of the areas she fight. Her grenade explodes when damaged by a third political party source.
With her melee power, Hammer, she is able to strike a quick melee hit with short period of cooldown and decent harm. Exceptional against close combat heroes like Shin.
Main power: Grenade
Throws a grenade which explodes after a short period of time. Deals area-of-issue impairment.
- Harm : 25-125 (Highest in centre, lowest in ends)
- Harm With Spells : thirty-143 (Highest in centre, everyman in ends)
- Cooldown : 10 Seconds
- Explosion Delay : 2 Seconds
- Imbuable With: Frost Flop
- Midnight Expletive
- Sparking Sprites
- Muscle Daze
Melee power: Hammer
Instantly hits with his hammer towards crosshair management.
- Impairment : 75-95
- Cooldown : 1 Seconds
- Hit Filibuster : 0.iv Seconds
Shin
Shin was the showtime agile character added to Venge. His fast style ables him to survive impossible situations normally might be fatal for other characters. Highly supports close gainsay play manner.
With his main power Shuriken, he quickly throws iii ninja stars towards the management he faces. Shuriken is both to combo with his other attacks and inflict imbued spells to his enemy. Start of the stars travels directly on crosshair direction, second and third travels diagonally transverse directions; thus makes it constructive in a wide area towards him, from close to medium range.
With his melee ability Dash, he tin travel short distances in a quick jump forrad. Grants him a unique mobility against any threat. Dash also constructive every bit a finishing move. When Dash is active, he deals low corporeality of damage to whatsoever enemy he intersects with.
Main ability: Shuriken
Throws three ninja stars towards the crosshair.
- Damage : xv-20
- Damage With Spells : 20-35
- Shuriken count : 3
- Cooldown : 3 Seconds
- Imbuable With: Venom
- Midnight Curse
- Muscle Shock
Melee ability: Dash
Dashes towards the direction Shin faces. Damages to intersected enemies
- Impairment : 20-l
- Cooldown : x Seconds
- Nuance Filibuster : 0.1 Seconds
Repeat
Repeat is the third character added to Venge. He has a loftier mobility secondary power which ables him to displace to incommunicable places. Supports a wide range of play styles both shut and far gainsay.
With his main power, throwing axe, he tin deal damage to a single target and inflict the imbued spell. Axe travels direct to crosshair management and has a low cooldown period. While he moves to impossible to reach locations with his secondary, he can wait off the cooldown to get upward so proceed to fight with throwing axe.
With his melee ability, Grappling Claw, he is able to quickly readapt to the places other characters can't get too hands. The claw can cling on certain surfaces and grant him a unique mobility advantage. If he intersects with any enemy during the grappling sequance, he hits low to medium damage to them. He tin can utilize the grappling hook merely for the gain speed, displace on the current level of the map or to get high vantage points. Exceptional confronting Lilium's mortiferous bombs.
Main ability: Throwing Axe
Throws an axe towards the crosshair.
- Damage : 15-20
- Damage With Spells : 20-35
- Cooldown : 3 Seconds
- Throw Filibuster : 0.ii Seconds
- Imbuable With: Venom
- Midnight Curse
- Muscle Shock
Melee ability: Grappling Hook
Fires a grappling hook towards the crosshair. If it connect to a climbable location jerks towards it.
- Damage : xv-20
- Cooldown : 5 Seconds
Kulu
Kulu was the offset character with magical abilities added to Venge. With his abilities, Kulu tin hold and defend areas of interest. Supports defensive combat, fighting with multiple enemies, and strategical playstyles due to his cunning abilities.
With his chief power, Telephone call Totem, he is able to set ambushes on his enemies. Totems deals area of effect harm and are imbue-able with cards. After 2 seconds a totem is summoned, they arm up and explode when an enemy comes nigh them. His totems as well explode when damaged past a third-party source.
With his melee ability, Stormbringer, Kulu is able to hit enemies in front of him. Telephone call Storm volition hit multiple enemies inside its radius.
Main power: Call Totem
Summons a totem that explodes when enemies near it.
- Damage : 10-xx
- Damage With Spells : 20-30
- Cooldown : 10 Seconds
- Actuate Duration : 2 Seconds
- Imbuable With: Venom
- Midnight Curse
- Musculus Shock
Melee ability: Stormbringer
Casts a spell that strikes enemies in the direction he faces.
- Damage : xl-lx
- Cooldown : 10 Seconds
- Casting Time : i Seconds
Weapons
Weapons in Venge are in the weapon loadout system. It has 4 slots and each slot is customizable with different weapons. Rifle, Sniper, Shotgun and Handgun are master slots of the loadout system. Each slot tin exist customizable with various weapons in respective weapon type.
Scar
Scar is nearly famous weapon in Venge. It's an assault burglarize type weapon. Supports full general play way as it balanced in most of the weapon aspects.
Stats
- Shoot Time : 0.06
- Recoil Rate : 0.9
- Spread Charge per unit : 300
- Focus Spread Rate : 200
- Damage : 13
- Altitude Multiplier : i
- Ammo Chapters : 25
- Reloading Fourth dimension : 2.2
- Vision Vibrate : 12
- Focus FOV : 45
M4
M4 is an assault rifle. It has high burn rate and less spread than Scar but it's recoil is higher. Effective with outburst fire shooting and mid to far altitude.
Stats
- Shoot Time : 0.04
- Recoil Rate : 1.75
- Spread Rate : 1500
- Focus Spread Rate : 500
- Damage : thirteen
- Altitude Multiplier : 1
- Ammo Capacity : 25
- Reloading Time : two.ii
- Vision Vibrate : 12
- Focus FOV : 45
AK47
AK47 is a rifle type weapon. Its damage is reliable for it is pretty useful with dealing high amounts of impairment in unmarried shot. But it is harder to hit to the enemies due to its high spread rate. Effective in mid to far fire distance.
Stats
- Shoot Time : 0.09
- Recoil Rate : 1.four
- Spread Charge per unit : 2000
- Focus Spread Rate : 650
- Harm : 18
- Distance Multiplier : 1
- Ammo Capacity : 30
- Reloading Fourth dimension : 2.ii
- Vision Vibrate : 12
- Focus FOV : 45
Shotgun
Shotgun is currently the only scattergun in Venge. Information technology shoots 8 projectiles in each shot. Constructive in close combat as its slugs lose their impairment as they travel more distance proportionally. Half of the projectiles travel in a fixed class and the rest discharges randomly. Projectiles too exponentially spread from each other based on the distance they travel.
Stats
- Shoot Fourth dimension : 0.85
- Recoil Rate : 2
- Spread Rate : 120
- Focus Spread Rate : 50
- Impairment : 9
- Altitude Multiplier : 0.85
- Ammo Capacity : iii
- Reloading Time : 2.two
- Vision Vibrate : xl
- Focus FOV : 30
Tec-9
Tec-ix is currently the fastest fire rated weapon in Venge. Information technology'due south a sub-machine gun (SMG) type weapon. Effective in shut to mid range as it has almost irrepressible recoil and spread charge per unit in long ranges.
Stats
- Shoot Time : 0.032
- Recoil Rate : 1.1
- Spread Rate : 650
- Focus Spread Charge per unit : 450
- Harm : 12
- Distance Multiplier : 0.9
- Ammo Chapters : 25
- Reloading Time : two.ii
- Vision Vibrate : 15
- Focus FOV : 45
Sniper
Sniper is currenly the only sharp shooter weapon in Venge. Information technology's a semi automatic rifle. Effective in medium to far range. Its ammos fired from Sniper lose less damage than other weapons as they travel altitude. Headshot with sniper inflicts fatal damage.
Stats
- Shoot Time : 1.1
- Recoil Rate : i.5
- Spread Rate : 120
- Focus Spread Rate : 7
- Damage : 95
- Distance Multiplier : 1
- Ammo Chapters : 5
- Reloading Time : two.2
- Vision Vibrate : five
- Focus FOV : 30
Light Machine Gun (LMG)
LMG is a lite-weight machine gun. It has got more ammo capacity than whatsoever other weapon in Venge. It'due south spread and recoil (per second) rates also the highest among other weapons. Currently the only available on Gun Game mode.
Stats
- Shoot Time : 0.07
- Recoil Rate : 1
- Spread Rate : 1200
- Focus Spread Rate : 600
- Harm : 20
- Distance Multiplier : i
- Ammo Capacity : 50
- Reloading Fourth dimension : 3.v
- Vision Vibrate : 15
- Focus FOV : 45
Desert Eagle
Desert eagle is currently the only pistol in Venge. It has high damage and and almost no shooting time restrictions but fires with a high recoil and spread rate. Effective confronting close to mid range Targets.
Stats
- Shoot Time : 0.sixteen
- Recoil Rate : three
- Spread Charge per unit : 4000
- Focus Spread Rate : 600
- Impairment : eighteen
- Distance Multiplier : 0.8
- Ammo Chapters : 12
- Reloading Time : 2.two
- Vision Vibrate : 22
- Focus FOV : 45
Given to Developers of Venge.
Given to Map designers of Venge that brand it in the game.
Given to the Discord Staff of Venge.
How To Add Friends On Venge.io,
Source: https://social.venge.io/
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